Second Dinner Q&A Roundup — June 10

The latest answers from Second Dinner from Discord for the week of June 10.

Second Dinner Q&A Roundup — June 10
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Welcome to a new Marvel SNAP developer update! In this article we will share some of the most popular questions by the community that Second Dinner answered on Marvel SNAP’s official Discord, including questions about the new Marvel SNAP Roadmap. What’s the New Mechanic about? What will happen with Ultimate Variant Evolution? These and more answers below!
 

New Mechanic

Q: Will this new card mechanic/keyword be immediately applied to already playable cards, or is this a new mechanic in the sense that it is separate from any currently playable card's function?
Glenn: Once it's released, the new mechanic will be a tool in our toolbox for adjusting cards — the same as every other mechanic in the game.
 

Ultimate Variant Evolution

Q: Is ultimate variant evolution still coming? If it isn’t moving forward for whatever reasons any plans on giving partial refunds to those who have bought them?
Stephen: We built some prototypes that were cool, but we felt did not quite deliver on the fantasy and value level of Ultimate variants. We are going to continue to prototype it, but we felt it made sense to remove it from the roadmap because we aren't sure when/if we will be able to ship it into the live game / in your hands in a reasonable period of time.
 

“I am Venom”

Q: What is the teams reasoning for using this voiceline for Venom? Isn't "We are Venom" much more iconic and accurate to the character (even the cards behaviour, with him absorbing multiple "hosts" at once by destroying them) Is there any chance this voice line will be altered in the future?
Stephen: The voice line will be changed in a future update to "We are Venom". It may take a couple of months due to our patch cycle, but the change is already set to come.
 

New Infinity Splits

Q: New Infinity splits weren't mentioned on the recent roadmap, but in the previous roadmap they were one of the few things not delivered in the coming soon section. Are they still coming? I feel like it's a very easy thing for people to be excited about especially for their favorite cards that might already be inked and gold.
Stephen: The work is largely done for these. You can expect them a patch or two after Alliances.
 

Character Mastery

Q: Appreciate the update on this feature being blocked by the technical architecture, is there any further details on what the team have pivoted to in place? Is there a character mastery lite coming? Or is it scrapped altogether?
Stephen: In July during Deadpool season we will be releasing the first character albums. The first ones will be for Deadpool and Wolverine. You will be able to earn additional rewards for owning variants for those two characters. We will be giving bonus progress (not required) for any bundle/season pass/conquest/limited time variants as well. These two character albums will also be the first time you can earn a custom Reaction. Reactions are the angry/starry eyed/surprised/etc face you can put on cards and locations.
This does not fulfill the full promise of Mastery but we designed them to fill the gap for now. The enormous response we are seeing about mastery is inspiring and has resulted in many conversations about next steps. Please keep sharing your thoughts and feedback.
 

Why is the daily variant store so filled up with Album Variants?

Q: This week alone I felt like I had 0% chance of finding any variant that I'm actually looking for. I know a lot of people love to complete those albums but what about the players that aren't interested in that? Are you guys working on changing that or are you happy with the way that it is?
Stephen: Our hope is to get to a place where all variants are in an album (or more than one album). The result of that is more and more cards in the shop will be part of an album.
What I think you are really asking for is a way to get the specific variant you want. We have a dedicated data scientist and team focused on improving the daily offer shop experience to better offer variants that are relevant to each individual player. That work is ongoing and will continue to improve over time.
 
If you are still hungry for more answers, or you have questions of your own, feel free to visit the team-answers channel in the official Discord and be part of the conversation.
Some of these questions and answers may have been edited for clarity and brevity.